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Things in Parkitect make a satisfying BLOOMP when you put them down, whether they’re trees or employees or rides or bins. It’s one of the most downright pleasant things I’ve played this year, and here’s wot I think. It lets you get busy right away with designing your own stomach-churning roller coasters, but if lateral-versus-vertical G-forces are a bit more than you want to take on, you can always just use designs created by other players. The game itself is gentle with the demands it makes on you, but it gives you plenty of tools to work with. instead, its spaces are idyllic and peaceful, the twinkling lights of the Tilt-o-Whirl and Ferris wheels highlight its cheerful dioramas. The noisy, chaotic, and slightly illegal feel of the carnivals of my youth isn’t quite present in Parkitect.
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